![]() He said the game seemed very hard, but still thought it was cool. It took him 15 minutes to get through the tutorial and he almost lost one of his guys and he was reading every tutorial tip but still couldn't understand what he was doing. ![]() ![]() In the very first encounter he spent more than a minute mashing the button for a skill that he couldn't use because the enemy was in the wrong position, like how a monkey would mash a cylinder shape into a square hole in one of those intelligence tests, and complained that it didn't work. One is a League of Legends streamer who is either a complete stoner or a retard (or both) and when he speaks for longer than 2 seconds he has tremendous difficulty forming a coherent line of thought. I saw a couple of streamers play this game. However I think the level of difficulty of the game puts it in a strange spot where it's too hard for casuals and too easy for people familiar with RPGs or tactical games. Not that it's a bad game - on the contrary, it's quite fun to play for an hour for a day and then shelve till the next time you get a craving. I find it really strange that DD became as popular as it did.
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